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HBSE Class 12 Question Paper 2021 Media Entertainment Animation

Download the HBSE Class 12 Question Paper 2021 Media Entertainment Animation PDF for free at AglaSem. Solving this previous year question paper helps you understand the real Haryana Class 12 exam pattern, question types, difficulty level and marking scheme, and reveals important repeated topics — practise it to build speed, accuracy and exam confidence. More Detail
HBSE Class 12 Question Paper 2021 Media Entertainment Animation - Page 1 of 7

About HBSE Class 12 Question Paper 2021 Media Entertainment Animation

HBSE Class 12 Question Paper 2021 Media Entertainment Animation is available here for free download. Published by Haryana Board for Class 12, this question paper can be viewed online or downloaded as a PDF (7 pages). Candidates preparing for Class 12 can use HBSE Class 12 Question Paper 2021 Media Entertainment Animation to understand the exam pattern, the type of questions asked, and the overall difficulty level.

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HBSE Class 12 Question Paper 2021 Media Entertainment Animation – Text

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📄 View text version (7 pages)

Page 1

CLASS : 12th (Sr. Secondary) Code No. 246
Series : SS-April/2021
Roll No.

MEDIA ENTERTAINMENT ANIMATION
(Academic)
[ Hindi and English Medium ]

(Only for Fresh/School Candidates)

Time allowed : 2 21 hours ] [ Maximum Marks : 60

• Ñi;k tk¡p dj ysa fd bl iz'u-i= esa eqfnzr i`"B 7 rFkk iz'u 37 gSaA
Please make sure that the printed pages in this question paper are 7 in number and
it contains 37 questions.
• iz'u-i= esa nkfgus gkFk dh vksj fn;s x;s dksM uEcj dks Nk= mÙkj-iqfLrdk ds eq[;-i`"B ij fy[ksaA
The Code No. on the right side of the question paper should be written by the
candidate on the front page of the answer-book.
• Ñi;k iz'u dk mÙkj fy[kuk 'kq: djus ls igys] iz'u dk Øekad vo'; fy[ksaA
Before beginning to answer a question, its Serial Number must be written.
• mÙkj-iqfLrdk ds chp esa [kkyh iUuk / iUus u NksMsa+A
Don’t leave blank page / pages in your answer-book.
• mÙkj-iqfLrdk ds vfrfjDr dksbZ vU; 'khV ugha feysxhA vr% vko';drkuqlkj gh fy[ksa vkSj fy[kk mÙkj u dkVsaA
Except answer-book, no extra sheet will be given. Write to the point and do not strike
the written answer.
• ijh{kkFkhZ viuk jksy ua0 iz'u&i= ij vo'; fy[ksaA
Candidates must write their Roll Number on the question paper.
• d`i;k iz'uksa dk mÙkj nsus lss iwoZ ;g lqfuf'pr dj ysa fd iz'u-i= iw.kZ o lgh gS] ijh{kk ds mijkUr bl
lEcU/k esa dksbZ Hkh nkok Lohdkj ugha fd;k tk;sxkA
Before answering the questions, ensure that you have been supplied the correct and
complete question paper, no claim in this regard, will be entertained after
examination.

246 P. T. O.

Page 2

(2) 246
uksV % iz'u Øekad 1 ls 3 esa ls dksbZ nks iz'u djsaA 'ks"k lHkh iz'u vfuok;Z gSaA
Attempt any two questions from question numbers 1 to 3. Rest are
compulsory.

1. lgh okWd lkbfdy ds fVIl nhft,A 6

Give tips for proper walk cycle.

,d vPNs lquus okys O;fDr ds Qhpj dk o.kZu dhft,A 6
2.
Explain features of a good listener.

3. fctusl dkWy dk mÙkj nsrs le; D;k phtsa djuh pkfg, \ 6

What are the do's while answering a business call ?

4. okWd xsV ds le; 'kjhj ds fgLlksa ds pyus dk o.kZu dhft,A 3

Describe movement of body parts during walk gait.

5. QhMcSsd izkIr djrs le; viuk, tkus okyh xkbMykbal dk o.kZu dhft,A 3

Explain guidelines to be followed while receiving feedback.

6. ,uhes'ku esa vfr'k;ksfDr dh mi;qDrrk dk o.kZu dhft,A 3

Explain the relevance of exaggeration in animation.

7. Qksuse ds chp esa fyi-flad ,uhes'ku dSls tksM+s tkrs gSa \ 3

How lip syncanimation is blended between phonemes ?

8. ckmaflax ckWy ,uhes'ku esa Mªkbax dks dSls iYVk tkrk gS \ 3

How drawings are flipped in bouncing ball animation ?

246

Page 3

(3) 246

9. Lihp CySaM izkiVhZ ,MhVj esa U;wure pqIih vkSj Qksuse ysaFk dks dSls lSV fd;k tkrk gS \ 3

How minimum silence and phoneme length are set in speech blend property
editor ?

10. jsaMfjax esa Ýse iSfMax] ckW; Ýse vkSj otZu yscy D;k gS \ 3

What is frame padding by frame and version label in rendering ?

11. DokM:iSM vkSj euq"; ckbiSM esa varj D;k gSa \ 1

What are differences between quadruped and human biped ?

12. LdoS'k vkSj LVªsp rduhd D;k gS \ 1

What is squash and stretch technique ?

13. DjsDVj dks lcls vyx D;k cukrk gS \ 1

What makes a character unique ?

14. Qsf'k;y ,Dlizs'ku dh ifjHkk"kk nhft,A 1

Define facial expression.

15. VªSd jhfMax D;k gS \ 1

What is track reading ?

16. vkbZ xst+ D;k gS \ 1

What is eye gaze ?

17. ikst+ fMtkbu D;k gS \ 1

What is pose design ?

18. 'kkWV dh LVsftax egÙoiw.kZ dSls gS \ 1

How staging of shot is important ?
246 P. T. O.

Page 4

(4) 246

19. Vkbfeax ,uhes'ku ij dSls vlj Mkyrh gS \ 1

How timing affects an animation ?

20. Hkkj dk LFkkukarj.k ,uhes'ku ij dSls vlj Mkyrk gS \ 1

How transfer of weight affects an animation ?

21. ckbiSM ekWMy D;k gS \ 1

What is a biped model ?

22. buolZ dkbueSfVDl vojks/k dh izfØ;k dks dSls rst fd;k tk ldrk gS \ 1

How process of Inverse kinematics constraints can be speed up ?

23. ,d okWd lkbfdy dks fdl iksth'ku ls 'kq: gksuk pkfg, \ 1

From what position a walk cycle should start ?

24. izstsUVs'ku nsrs le; fdl gkMZos;j dh vko';drk gksrh gS \ 1

What hardware is required for giving presentation ?

25. lapkj.k dh fofHkUu dSVsxjh D;k gS \ 1

What are different categories of communication ?

26. fyf[kr lapkj.k fdu rjhdksa ls fd;k tk ldrk gS \ 1

In what ways written communication can take place ?
246

Page 5

(5) 246

27. bZ-esy ,VhdsV D;k gSa \ 1

What are E-mail etiquettes ?

[ Objective Type Questions ]

[ oLrqfu"B iz'u ]

28. lQy iztsUVs'ku dk izFke jkt ……………. gSA 1

The first secret of successful presentation is ………… .

29. ,d ……………. ikst+ dh lgk;rk ls n'kZd tku ldrs gSa fd D;k py jgk gSA 1

A ……………. pose helps the audience to understand what is going on.

30. ,d lkspus okyk DjsDVj n'kZdksa dks ……………. djokrk gSA 1

A thinking character makes an audience …………… .

31. gksaB dks dkVuk ,d fLFkfr gS tks fd fdlh dks ……………. gksus ls cpkrk gSA 1

Lip biting is a condition which one acquires to relieve ………… .

32. jsaMfjax ges'kk ykbfVax vkSj ……………. ds ckn fd;k tkrk gSA 1

Rendering is always done after …………… and lighting.

33. tc ,d lhu esa ,d ;k mlls T;knk jsaMj ikl gksrs gSa rks ……………. dk mi;ksx fd;k tkrk gSA 1

When a scene contains one or more render passes, ………….. is used.

246 P. T. O.

Page 6

(6) 246

34. ,d ckbiSM ekWMy ……………. iSjksa dh vkÑfr gSaA 1

(A) 1 (B) 2

(C) 3 (D) 4

A biped model is a ………….. legged figure.

(A) 1 (B) 2

(C) 3 (D) 4

35. uD'kk ……………. lapkj.k dk mnkgj.k gSA 1

(A) ocZy (B) ukWu ocZy

(C) fotqvy (D) ekSf[kd

Map is an example of …………………. communication.

(A) Verbal (B) Non Verbal

(C) Visual (D) Oral

36. fQYe ……………. Ýse izfr lsdaM ij izkstsDV gksrh gSA 1

(A) 24 (B) 50

(C) 72 (D) 100

246

Page 7

(7) 246

Film is projected at …………….. frames per second.

(A) 24 (B) 50

(C) 72 (D) 100

37. DokM:iSM okWd lkbfdy ……………. iSj ds DjsDVj dks ,uhesV djrh gSA 1

(A) 1 (B) 3

(C) 5 (D) 4

Quadruped walk cycle animate ……………. leg character.

(A) 1 (B) 3

(C) 5 (D) 4

S

246 P. T. O.

Document Details

Board / OrgHaryana Board
ExamClass 12
TypeQuestion Paper
Pages7
Updated22 Jul 2026