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CBSE Class 10 Sample Paper 2022 for Multimedia Term 1

Get here latest CBSE Class 10 Sample Paper 2022 for Multimedia Term 1. It will help you to score well and prepare for the final examination according to a latest pattern. We have also provided you with the latest marking scheme for this sample paper, as it would help you understand the pattern and division of sections. More Detail
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CBSE Class 10 Sample Paper 2022 for Multimedia Term 1 is available here for free download. Published by CBSE for Class 10, this sample paper can be viewed online or downloaded as a PDF (8 pages). Candidates preparing for Class 10 can use CBSE Class 10 Sample Paper 2022 for Multimedia Term 1 to understand the exam pattern, the type of questions asked, and the overall difficulty level.

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CBSE Class 10 Sample Paper 2022 for Multimedia Term 1 – Text

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Page 1

CBSE | DEPARTMENT OF SKILL EDUCATION
MULTI MEDIA (SUBJECT CODE : 415)
CLASS X (SESSION 2021-2022)
BLUE-PRINT FOR SAMPLE QUESTION PAPER FOR TERM -1
Max. Time Allowed: 60 Minutes Max. Marks: 25

PART A - EMPLOYABILITY SKILLS (05 MARKS):

NO. OF QUESTIONS
UNIT NO. NAME OF THE UNIT
(1 MARK EACH)
1 Communication Skills-II 2
2 Self-Management Skills-II 2
3 Information and Communication Technology Skills-II 2
TOTAL QUESTIONS 6 Questions
NO. OF QUESTIONS TO BE ANSWERED Any 5 Questions
TOTAL MARKS 1 x 5 = 5 Marks

PART B - SUBJECT SPECIFIC SKILLS (20 MARKS):

UNIT NO. OF QUESTIONS
NAME OF THE UNIT
NO. (1 MARK EACH)

1 Surfaces and Materials 13

2 Shading and Texturing 14

TOTAL QUESTIONS 27 Questions

NO. OF QUESTIONS TO BE ANSWERED 20 Questions

TOTAL MARKS 1 x 20 = 20 MARKS

415-X-SQP-Term1(2021-2022) 1

Page 2

CBSE | DEPARTMENT OF SKILL EDUCATION
MULTI MEDIA (SUBJECT CODE: 415)
CLASS X (SESSION 2021-2022)
SAMPLE QUESTION PAPER FOR TERM -1
Max. Time Allowed: 60 Minutes Max. Marks: 25
General Instructions:
1. Please read the instructions carefully
2. This Question Paper is divided into 03 sections, viz., Section A, Section B and Section C.
3. Section A is of 05 marks and has 06 questions on Employability Skills.
4. Section B is of 15 marks and has 20 questions on Subject specific Skills.
5. Section C is of 05 marks and has 07 competency-based questions.
6. Do as per the instructions given in the respective sections.
7. Marks allotted are mentioned against each section/question.
8. All questions must be attempted in the correct order

SECTION A

Answer any 5 questions out of the given 6 questions on Employability Skills (1 x 5 = 5 marks)

1. Which of the following is NOT an element of communication process cycle? 1
a. Channel
b. Receiver
c. Sender
d. Time
2. "Who came to the party?" Which sentence type is used? 1
a. Declarative
b. Interrogative
c. Imperative
d. Exclamative
3. What is ‘S’ in SMART method of Goal Setting? 1
a. Smart
b. Short
c. Specific
d. Soft
4. Khushi spends all her after-school hours to practice more and more sample question 1
papers. She wants to score full marks in her exams. This is an example of __________
a. Self Awareness
b. Self Motivation
c. Self Regulation
d. Self Confident

415-X-SQP-Term1(2021-2022) 2

Page 3

5. An operating system in which commands can be entered by clicking/double- 1
clicking/right-clicking a mouse is :
a. GUI-based
b. CUI-based
c. TUI-based
d. AI-based
6. 5G is the fifth generation technology standard for _________________ 1
a. Laptops
b. Televisions
c. Broadband cellular networks
d. Tablets

SECTION B

Answer any 15 questions out of the given 20 questions (1 x 15 = 15 marks)

7. Autodesk Maya which commonly known as MAYA software is a 3D computer graphic 1
software that runs on ______________
a. Windows
b. macOS
c. Linux
d. Compatible for all
8. When was Autodesk founded? 1
a. 1980
b. 1982
c. 1990
d. 2000
9. Which of the following is NOT a key competency of a good texturing artist? 1
a. Using software
b. Knowledge of materials
c. Collaboration
d. Clean brushstrokes
10. By default the origin is located at the ______________ axis position. 1
a. 1,1,1
b. 0,0,0
c. 1,0,1
d. 0,1,0

11. Texturing artist in the Media & Entertainment Industry is also known as a __________ 1
a. Shading artist
b. 3D Artist
c. Character Texture Artist
d. Shading, 3D & Character Texture Artist

415-X-SQP-Term1(2021-2022) 3

Page 4

12. ______________ is useful for storing tools and items that we use frequently or have 1
customized for our own use.
a. Panel
b. Status line
c. Shelf
d. Command line
13. What colour is the Z axis in Maya Software? 1
a. Red
b. Blue
c. Green
d. Black
14. Where the xyz axis indicator appears on a view panel of Maya? 1

a. Upper left corner
b. Upper right corner
c. lower left corner
d. lower right corner

15. What does the hotkey F3 do in Maya? 1
a. Modeling
b. Rigging
c. Animation
d. Rendering

16. Which option automatically cuts seams into the shell pertaining to the selected UVs? 1
a. Crease Tools
b. Auto Seams
c. Bridge
d. Fill Holes
17. Which option adjusts the brightness of the image? 1
a. Exposure
b. Color balance
c. Placement
d. Shading

18. With a _____________, objects appear to be carved out of a substance, such as rock or 1
wood.
a. 2D texture
b. 3D texture
c. Environment texture
d. Layered texture
19. Which maps are like bump maps, as in the way they both trick the light? 1
a. Displacement maps
b. Normal maps
c. Specular maps
d. Transparency maps

415-X-SQP-Term1(2021-2022) 4

Page 5

20. What is default colour for color gain? 1
a. White
b. Black
c. Blue
d. Green
21. Which icon indicates that a texture has been mapped to an attribute? 1
a.
b.
c.
d.
22. Invert option is ______________ by default. 1
a. ON
b. OFF
c. HIDE
d. PLAY
23. Which maps make parts of an object opaque, semi-transparent, or entirely 1
transparent?
a. Bump
b. Color
c. Transparency
d. Specular
24. ______________ are the maps you use to define a surface's shininess and highlight 1
colour.
a. Specular
b. Displacement
c. Bump
d. Color
25. Wallpaper, Bulge, Checker, Cloth, File, Fluid Texture2D, Fractal, Grid, Mountain, Movie, 1
Noise, Ocean, Ramp, Water are the examples of __________________.
a. 2D
b. 3D
c. Environment
d. Layered
26. Exposure is available only for ____________texture nodes. 1
a. File
b. Color
c. Layered
d. Texture

SECTION C
(COMPETENCY BASED QUESTIONS)

Answer any 5 questions out of the given 7 questions (1 x 5 = 5 marks)
415-X-SQP-Term1(2021-2022) 5

Page 6

27. Read the following and answer the question that follow: 1

Gunika is first time working with Adobe software. She only knows few about a Tool Box
that displays on the left side of the Maya interface by default and it contains the most
commonly-used tools. The Tool Box contains tools that she can use all the time to
select and transform. But she has some doubt. Kindly help her to answer the following
questions.

Identify this tool icon of the Tool Box. This tool is used to select objects and
components in scene by drawing a freeform shape around them.

a. Move tool
b. Select tool
c. Lasso tool
d. Scale tool

28. Pick the option that correctly lists the correct match for the tools in a tool box. 1

i. r ( r-click for Scale Tool marking menu)
1.

ii. e (or e-click for Rotate Tool marking menu)
2.

iii. q (or or q-click for Selection Mask marking menu)
3.

iv. w (or w-click for Move Tool marking menu)
4.

a. 1-i, 2-ii, 3-iv, iv-iii
b. 1-iv, 2-i, 3-ii, iv-iii
c. 1-iv, 2-ii, 3-i, iv-iii
d. 1-iii, 2-ii, 3-i, iv-iv

29. Read the following and answer the question that follow: 1

The soccer numbering system started in the 1920s to identify players quickly –
especially on diagrams. A number is assigned to each player. A similar numbering
system works for baseball positions. There are 11 players on a soccer team when
played at a high school, college, or professional level. In the given picture coach
explained formation and position each of the soccer player in the playground.

415-X-SQP-Term1(2021-2022) 6

Page 7

Which player is standing on the origin place of Maya workspace?
a. Goalie
b. Center midfielders
c. Sweeper
d. Stopper
30. Based on the given extract, Identify the type of texture map: 1

These maps are grayscale textures mapped to objects to create the illusion of
surface relief on an otherwise flat object. These maps are best used for when
adding "texture" to a model. These maps cannot cast or receive shadows. These
maps cannot be seen if silhouetted the mapped object. These maps take less
time to render

a. displacement maps
b. bump maps
c. specular maps
d. transparency maps

31. Observe the given image and select the tool that can be used to connect border edges 1
by creating a polygon between them.

a. Fill hole
b. Crease
c. Bridge
d. Mapping

415-X-SQP-Term1(2021-2022) 7

Page 8

32. Neeraj Chopra VSM is an Indian track and field athlete who competes in the javelin 1
throw. A Junior Commissioned Officer in the Indian Army, Chopra is the first track and
field athlete to win an Olympic gold medal for India, winning the medal during the
2020 Tokyo Olympics in the men's javelin throw.

Identify the view of an image plane in the camera view.
a. Side
b. Front
c. Top
d. Perspective

33. 1

Which option cannot be used for the texture applied in the above picture?
a. Invert
b. Filter
c. Alpha Is Luminance
d. Shade

415-X-SQP-Term1(2021-2022) 8

Document Details

Board / OrgCBSE
ExamClass 10
TypeSample Paper
Pages8
Updated30 Apr 2026