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Goa Board Class 10 Sample Paper 2026 Game Developer Trainee

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Goa Board Class 10 Sample Paper 2026 Game Developer Trainee – Text

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Page 1

STD X SUBJECT: GAME DEVELOPER TRAINEE (CODE: S-1101)
TOPIC – WISE DISTRIBUTION OF MARKS (THEORY)

PART A: EMPLOYABILITY SKILLS (08 MARKS)
Unit Chapter Marks Alloted
Unit 1 Communication Skills 02

Unit 2 Self Management Skills 02

Unit 3 Basic ICT Skills 02

Unit 4 Entrepreneur Skills 01

Unit 5 Green Skills 01

Total Marks 08

PART B: VOCATIONAL SKILLS (22 MARKS)
Unit Chapter Marks Alloted
Object Oriented
Unit 1 06
Concepts

Unit 2 2D Game Development 10

Unit 3 Platforms and Levels 06

Total Marks 22

TOTAL: 30 Marks (Part A – 08Marks , Part B- 22Marks)

Page 2

BLUEPRINT OF THE QUESTION PAPER

(STD X – GAME DEVELOPER TRAINEE: S-1101)

NO. OF QUESTIONS
a. MCQ
b. True/False, Very
Short
Short
SR. c. Match the answers Total
answers
NO. TOPIC Pairs
d. Single Terms
½ mark 1 mark 2 marks
each each each

EMPLOYABILITY SKILLS

Unit 1: Communication Skills 00 00 01 02
Unit 2: Self-Management Skills 02 01 00 02
1.
Unit 3: Basic ICT Skills 02 01 00 02
Unit 4: Entrepreneur Skills 02 00 00 01
Unit 5: Green Skills 02 00 00 01

08 X ½ = 02 X 1 = 01 x 2= 08
04 Marks 02 Marks 02 Marks Marks

VOCATIONAL SKILLS

Unit 1: Object Oriented 02 03 01 06
Concept
2.
Unit 2 : 2D Game 04 02 03 10
Development

Unit 3: Platforms and Levels 04 02 01 06

10X ½ = 07X1= 5x2= 22
05 Marks 07 Marks 10 Marks Marks

Page 3

2026 Seat No.

Time: 1½ Hours Game Developer Trainee
Subject Code

S 1 1 0 1
Total No. of Questions: 33 (Printed Pages : 5) Maximum Marks : 30

INSTRUCTIONS: i) All questions are compulsory.
ii) Write the question numbers clearly.
iii) Figures to the right indicate full marks.

Choose the correct alternative from the given options and rewrite the complete
sentence.

1. Self-management is also called: (1/2)
• Self-control
• Self-respect
• Self-promotion
• Self-defense

2. In SMART goals, “T” stands for: (1/2)
• Target
• Time-bound
• Task
• Training

3. What is the term used when you press and hold the left mouse key and move the mouse
around? (1/2)
• Highlighting
• Dragging
• Selecting
• Moving

4. Which organisation has made the Sustainable Development Goals? (1/2)
• League of Nations
• UNICEF
• World Health Organisation
• United Nations

Answer the following questions in one sentence each:

5. How will you prevent others from using your computer? (1)

6. Raj is always late in submitting assignments. Which skill Raj need to develop? (1)

S-1101 1

Page 4

Answer the following questions in two to four sentences each:

7. What is the importance of feedback in communication? (2)

Answer whether the following statements are True or False:

8. Rohit takes responsibility for his mistakes in business and works to correct them. This is an
entrepreneurial quality. (1/2)

9. Priya received an email saying she won a lottery and must deposit money to claim it. She
immediately pays. This is a safe practice. (1/2)

Give single term for the following by choosing the correct options given below:

10. Creating something new in business (1/2)
• Marketing
• Innovation
• Entrepreneurship
• Management

11. Skills for eco-friendly practices (1/2)
• Soft skills
• Green skills
• Job skills
• Hard skills

Answer the following questions in one sentence each:

12. Define what is ‘class’ in object-oriented programming? (1)
13. What is the role of events in games? (1)

Answer the following questions in two to four sentences each:

14. What are the advantages of Object-Oriented Programming over Procedural
programming? (2)
15. Why are animations important in 2D games instead of just moving the static images
(2)
Choose the correct alternative from the given options and rewrite the
complete sentence.

16. In Object Oriented Programming, grouping data and behavior together is called: (1/2)
• Inheritance

• Encapsulation

• Polymorphism

• Abstraction

S-1101 2

Page 5

17. What makes games different from movies? (1/2)
• Graphics

• Interactivity through events

• Music

• Storylines

18. What does level progression mean? (1/2)
• Increasing difficulty gradually

• Randomly generating maps

• Restarting the same level

• Skipping challenges

19. Background music in games mainly provides: (1/2)
• Player score

• Atmosphere and emotion

• Collision feedback

• Character movement

Answer the following questions in one sentence each:

20. What is level design in game development? (1)

21. What is code duplication? (1)

Answer the following questions in two to four sentences each:

22. Why is it important to balance difficulty when designing a game? (2)

23. Compare the challenges of designing games for desktop and mobile. (2)

S-1101 3

Page 6

Match the following items in Column A with correct items in Column B

and write the correct pair:

Column A Column B

24. Abstraction (i) Bundling data and behavior together (1/2)

25. Static platform (ii) Hiding unnecessary details (1/2)

(iii) Provides a stable surface

(iv) Desktop

Compare the Co-relation in first pair and complete the second pair

26. Computer game : Keyboard :: Mobile game : ____________ (1/2)

27. Click to shoot : Mouse event :: Press SPACE to jump: ______________ (1/2)

Choose the correct alternative from the given options and rewrite the complete
sentence.

28. What is a sprite in 2D games? (1/2)
• A sound effects

• A special effect

• A 2D image

• A coding language

29. Which axis is added in 3D games compared to 2D games? (1/2)
• X-axis

• Y-axis

• Z-axis

• none

S-1101 4

Page 7

Answer the following questions in one sentence each:

30. Mohan designs a game wherein the game character collects coins. How he can use sound
to make the event satisfying for the player? (1)

31. In a Fruit-Catching game, how would you apply collision detection to scoring? (1)

32. Suppose you are designing a mobile platform game. How would you adapt the controls that
originally used a keyboard? (1)
Answer the following question in two to four sentences each:

33. Explain different types of events in Gaming. (2)

*****

S-1101 5

Page 8

2026 Game Developer Trainee
Subject Code

S 1 1 0 1
MODEL ANSWER KEY
Choose the correct alternative from the given options and rewrite the complete
sentence.

1. Self-control (1/2)
2. Time-bound (1/2)
3. Dragging (1/2)
4. United Nations (1/2)

Answer the following in one sentence each:

5. Once you finish working on the computer, one must log out or sign out so that no one

else can see your work. (1)

6. Raj needs to improve time management by preparing a daily schedule and setting

reminders for deadlines. (1)

Answer the following in two to four sentences each:

7. Feedback helps the sender know if the message was understood by the listener, improves
performance by giving motivation and strengthens communication. Feedback is important
to remain focussed on goals, plan better and develop improved products and services. (2)

Answer whether the following statements are true or false:

8. True (1/2)

9. False (1/2)

Give single term for the following by choosing the correct options given below

10. Innovation (1/2)

11. Green Skills (1/2)

Answer the following in one sentence each:

12. A Class is like a blueprint or template that defines the structure and behaviour for creating
multiple objects (1)

13. Events make games interactive by responding to player actions or game conditions. (1)

S-1101 1 P.T.O.

Page 9

Answer the following in two to four sentences each:

14. Procedural programming separates data and functions, which causes duplication and
confusion when multiple entities interact. OOP groups both into objects, making code
easier to scale and maintain. (2)
15. Animations bring characters and objects to life by showing emotions, actions, and smooth
transitions. Static images look stiff and fail to communicate player actions effectively.
With animations, games feel more natural and engaging for the player. (2)

Choose the correct alternative from the given options and rewrite the
complete sentence.

16. Encapsulation (1/2)

17. Interactivity through events (1/2)

18. Increasing difficulty gradually (1/2)

19. Atmosphere and emotion (1/2)

Answer the following in one sentence each:

20. Level design in game development includes planning for the obstacles, rewards and
challenges. (1)

21. Code duplication means repeating the same structure multiple times, making code
inefficient.
(1)
Answer the following in two to four sentences each:

22. If the game design is too strict, players may feel frustrated when they lose unfairly. If

it’s too loose, the game becomes too easy and boring. Balanced design creates fair

challenges that keep players motivated without making the game frustrating. (2)

23. Desktop games can use powerful hardware and precise controls like keyboard or
gamepad. Mobile games, however, need simpler interfaces with large buttons or swipes,
and they must be optimized for performance and battery. This requires adjusting game
design for the target platform. (2)

S-1101 2

Page 10

Match the following items in Column A with correct items in Column

B and write the correct pair:

Column A Column B

24. Abstraction (ii) Hiding unnecessary details (1/2)

25. Static platform (iii) Provides a stable surface (1/2)

Compare the Co-relation in first pair and complete the second pair

26. Mobile game : Touch screen, swipe gestures (1/2)

27. Press SPACE to jump: Keyboard (1/2)

Choose the correct alternative from the given options and rewrite the
complete sentence.

28. A 2D image (1/2)

29. Z-axis (1/2)

Answer the following in one sentence each:

30. Mohan can add a short, cheerful sound effect (like a “ding”) every time a coin is collected. This
immediate feedback rewards the player and makes collecting coins feel rewarding. (1)

31. I would check if the falling fruit’s position overlaps with the basket’s area. If true, the score
increases and a “catch” sound plays, giving the player both visual and audio feedback. (1)

32. Replace the keyboard inputs with touch-friendly controls, such as on-screen left/right
buttons for movement and a large jump button. Swipes or taps can also replace special
actions, ensuring buttons are big enough for fingers (1)
Answer the following in two to four sentences each:

33. i) Player triggered events: These occur when the player gives input using a device like a

keyboard, mouse, or touchscreen. (2)

ii) Game controlled events: These happen automatically, often based on time, conditions,
or interactions.

S-1101 3 P.T.O.

Document Details

Board / OrgGoa Board
ExamClass 10
TypeSample Paper
Pages10
Updated24 Sep 2026